![]() ![]() ∙ "Telescopic Sight" item functioning corrected* ∙ "Shamanic Doll" item functioning corrected* ∙ Amount of honey in "Block of Honey" now won’t be reduced over time if the item is not equipped* ∙ Incorrect passages in Catacombs, Pirate dungeon and on the Riftlands, Tunsinn, Grotland, Island and Nordlig are now fixed ∙ Calculation of travel time between islands corrected* ∙ "Magical Help" ability of Witchhunters now applies a random buff ∙ "Greedy" achievement counter now displays the amount of gold earned correctly* ∙ Regina now grants an attack bonus to level 5 creatures* ∙ Hilda now adds a correct amount of leadership at any level* ∙ Game freeze after sacrificing a second item to Gudrida fixed ∙ "Icy Rage" skill now applies critical chance to rage abilities ∙ Quest-related (“Missing cabin boy”) army now doesn’t run away anymore* ![]() ∙ Odis Or and Undershore Brotherhood quests corrected* The list of improvements and fixes includes: Recently released King’s Bounty: Warriors of the North has been updated on Steam. So if you do have time and you are willing to put in effort, you will have at least one reader.King’s Bounty: Warriors of the North Updated I noticed you have other races too and to imagine them is even harder. I know almost nothing about Romans so any pictures and exta details would be very much welcome. I myself often fantasize about certain creatures I would love to see in the context of this game but I never find time to write it. This way it will be perceived differently and maybe spark discussions. It would be great if you could describe visuals or even post pictures. Make detailed descriptions with notions about the whole feel of your faction (there could be some unique theme to the race), describe each unit role, give your outlook on your "creatures". But if you are no less enthusiastic then make your post more elaborate. I don't think you still have that inspiration, it was a while ago you posted that. ![]() I would only play a new faction if it was done well in terms of unit design (passive and active abilites, certain synergies) and its visual component was pleasing. Numbers are boring to look at, they only matter for balancing and competitive play. ![]()
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